Rage Fighter
The only class in the game where vitality turns into damage: claws, multiple hits per attack and the fastest attack speed available.
Updated on August 10, 2026The Rage Fighter breaks the rule that holds for the rest of the server. On any other class vitality only gives health; on him, vitality is the main source of melee damage, in the range of vitality divided by 7 up to vitality divided by 5. Strength does almost nothing (strength/15 to strength/12). That means that, on him, getting thick and getting strong are the same investment.
- 7points per level
- VIT/7 to VIT/5damage from vitality
- AGI/9attack speed
- 150level required to create
How he plays in practice
He starts with Charge, the gap closer, and from there he depends on two kinds of source: the claws, which lend skills while equipped, and the parchments, which teach them for good. Killing Blow, Beast Uppercut and Phoenix Shot come from the weapon; Chain Drive, Dark Side, Dragon Roar and Dragon Slasher come from parchments.
What defines him in the field is the number of hits per attack. Killing Blow, Chain Drive, Dragon Roar and Phoenix Shot hit four times per cast, and Beast Uppercut hits twice. Combined with an attack speed of agility divided by 9, the best in the game, he puts far more hits on screen per second than any other class.
Starting stats and points
| Item | Value |
|---|---|
| Starting strength | 32 |
| Starting agility | 27 |
| Starting vitality | 25 |
| Starting energy | 20 |
| Starting health | 100 |
| Starting mana | 40 |
| Points per level | 7, fixed |
The formulas that matter
| What | Formula |
|---|---|
| Damage from vitality, minimum | Vitality / 7 |
| Damage from vitality, maximum | Vitality / 5 |
| Damage from strength, minimum | Strength / 15 |
| Damage from strength, maximum | Strength / 12 |
| Maximum health | 57 + (1.3 × level) + (2 × vitality) |
| Maximum mana | 7 + (1.3 × energy) + level |
| Base defense | Agility / 8 |
| Final defense | half the base defense |
| Hit rate (PvM) | (3 × level) + (1.25 × agility) + (strength / 6) |
| Attack speed | Agility / 9 |
| Maximum Ability Gauge | energy + (0.2 × agility) + (0.15 × strength) |
| Maximum shield (SD) | 1.2 × (strength + agility + vitality + energy) + final defense + (total level² / 30) |
The evolution chain
| Generation | Name | Requirement |
|---|---|---|
| 1st | Rage Fighter | level 150 character on the account |
| 2nd | does not exist | the class jumps straight to the third |
| 3rd | Fist Master | level 400, Into the 'Darkness' Zone quest (Priest Devin) |
| 4th | Fist Blazer | total level 800, the three Cent trials in the Trial Area map |
| 5th | Bloody Fighter | total level 1200, Eunice in Devias |
Attack skills
| No. | Skill | Range | Mana | AG | Level | Hits | How you learn it |
|---|---|---|---|---|---|---|---|
| 269 | Charge | 4 | 20 | 15 | 0 | 1 | Comes with the character at creation |
| 19 | Falling Slash | 3 | 9 | 0 | 0 | 1 | Lent by the equipped weapon |
| 260 | Killing Blow | 2 | 9 | 0 | 0 | 4 | Sacred Glove or Piercing Blade Glove equipped. Applies Weakness with a 10% chance |
| 261 | Beast Uppercut | 2 | 9 | 0 | 0 | 2 | Storm Hard Glove equipped. Cuts the target's defense with a 10% chance |
| 270 | Phoenix Shot | 4 | 30 | 0 | 0 | 4 | Phoenix Soul Star or a mastery claw equipped. Applies a block reduction |
| 262 | Chain Drive | 4 | 15 | 20 | 150 | 4 | Chain Drive Parchment. Ice element, with a 40% chance to freeze |
| 264 | Dragon Roar | 3 | 50 | 30 | 150 | 4 | Dragon Roar Parchment. Area centered on the target, earth element |
| 263 | Dark Side | 4 | 70 | 0 | 180 | 1 | Dark Side Parchment. Wind element |
| 265 | Dragon Slasher | 4 | 100 | 100 | 200 | 1 | Dragon Slasher Parchment. Wind element |
| 76 | Plasma Storm | 6 | 50 | 20 | 110 | 1 | Horn of Fenrir equipped |
Chain Drive is the best control tool in the class: four hits with a 40% chance to freeze per hit. Dragon Slasher costs 100 mana and 100 AG per cast, the highest AG cost in the game, which makes it an opener, not a rotation skill.
The two Season 20 skills
| No. | Skill | Damage | Range | Mana | AG | What it does |
|---|---|---|---|---|---|---|
| 282 | Spirit Hook | 255 | 3 | 30 | 24 | Area centered on the target, radius 2 |
| 739 | Dark Phoenix Shot | 650 | 7 | 35 | 16 | Area centered on the target, radius 2, fire element. The highest base skill damage in the game |
Buffs
| No. | Buff | Target | Duration | Effect | Mana | AG | Requirement |
|---|---|---|---|---|---|---|---|
| 268 | Increase Block | party, range 7 | 60 s plus energy/10 | +16 plus energy/10 to defense rate, against monsters and against players | 50 | 10 | level 50, 80 energy |
| 267 | Increase Health | party, range 7 | 60 s plus energy/10 | +16 plus energy/10 total vitality, capped at 200 | 50 | 10 | level 80, 132 energy |
| 266 | Ignore Defense | self | 60 s plus energy/10 | +1% chance to ignore the target's defense for every 100 energy | 50 | 10 | level 120, 404 energy |
All three come from parchments bought at the Skill Master. Note that all three scale with energy, a stat that gives the Rage Fighter no damage: it is the only real reason for him to add energy beyond what he needs for mana and AG.
In the master skill tree
The Fist Master tree has 58 nodes, the smallest of the seven. The Killing Blow, Chain Drive and Dragon Roar nodes pay the most, because those are the four hit skills. The Increase Block chain was collapsed: the mastery node points at the strengthener instead of the base, and only the tip shows up on the bar.
Gear
| Category | How many pieces the Fist Master can use |
|---|---|
| Claws and fist weapons | 10 |
| Maces | 5 |
| Axes | 3 |
| Shields | none |
| Armor gloves | none |
| Helms, armor, pants and boots | 12 of each |
| Wings and back items | 7 |
| Skill parchments | 7 |
The claw is his signature weapon: besides the damage, each model lends a different skill. In the Season 20 mastery weapons the claw line exists across all ten tiers, from Bloodangel Claw to Lightning Claw, and all of them lend Phoenix Shot.
Strengths and weaknesses
- Vitality is damage, health and shield at the same time: one stat handles everything.
- The fastest attack speed in the game, agility divided by 9.
- Four hits per cast on four different skills.
- Chain Drive freezes with a 40% chance per hit.
- Dark Phoenix Shot has base damage 650, the highest of any skill in the game.
- The worst hit rate in the game, with 3 times the level instead of 5.
- No shield and no armor gloves: two slots fewer.
- Defense from agility of 1/8, among the worst.
- Skill damage multiplier of 0.5, the lowest of all.
- Depends on expensive parchments for almost his whole skill list, and Dragon Slasher eats 100 AG per cast.