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Valley of Loren

The Castle Siege valley: today it is the corridor connecting Lorencia to Crywolf, and the siege itself does not exist on the server yet.

Updated on August 10, 2026

The Valley of Loren is map 30, the valley where the Castle Siege castle stands, the guild contest over the castle. On Zaikan it plays a far more modest role today: it is the corridor between Lorencia and Crywolf, with no monsters at all and a handful of scenery NPCs.

How to get there

RouteWhere to stepLevelArrives at
Ground portalLorencia (239,14)10Valley of Loren (29,37)
Ground portalCrywolf Fortress (239,40)10Valley of Loren (155,37)

The valley is not in the Move window. The exits are (28,40), which goes back to Lorencia (235,13), and (161,37), which leads to Crywolf (231,37) and asks for level 10.

There are also two internal teleports, which let you cross the valley without going around: (93,242) leads to (164,198) and (160,203) leads to (90,236). Neither of them asks for a level.

What is in the valley

No monsters. The Valley of Loren has no creature spawns on the server: it is empty terrain with NPCs. Whoever dies in the valley respawns in the valley itself.

NPCCoordinateRole in the siege
Crown176,212the castle crown, the final objective of the siege
Crown Switch 1167,194one of the two crown switches
Crown Switch 2184,195the other switch
Senior179,214castle scenery NPC
Guard139,101guard
Guardsman86.61 and 99.61entrance guards
Pamela the Supplier90.43siege supplier
Angela the Supplier90,218siege supplier

All of them stand still. The crown and the two switches are the core mechanic of Castle Siege in the original MU: the attacking guild has to trigger both switches and then register the crown. Without the event engine behind them, they are decoration.

The Land of Trials

The Land of Trials is map 31, the field that in the original MU is reached through the Valley of Loren. It exists on the server, with terrain, monsters and even an exclusive drop. But there is a problem, and it is the same kind of problem as the Kanturu event area.

Map of the Land of Trials
Land of Trials. The content is set up on the server, only the entrance door is missing.

It is worth recording what is inside, because it is complete content and not an empty map: six species, from level 75 to 128, including Erohim, with 3,000,000 health. The numbers are the server design values.

MonsterLevelHealthDamageDefenseHow many
Axe Warrior7511,500255 to 29019535
Lizard Warrior7815,000270 to 32021037
Poison Golem8425,000375 to 42527537
Queen Bee9234,500489 to 54036037
Fire Golem10255,000560 to 60055032
Erohim1283,000,0001,500 to 2,0001,0005

The Land of Trials is also one of the five maps on the server with an exclusive drop: the Jewel of Guardian drops there at 0.1%, with no level range, and it drops in no other hunting ground. The map has 31 regular spots and 4 hot spots already marked on the minimap, waiting for whoever manages to get in.

Is it worth it?

As a destination, no. The valley has no monsters, no shop, no vault and no working event. As a route, it is mandatory: it is the only way to reach Crywolf, and Crywolf is the door to the Balgass quest chain.

What it is good for today
  • Mandatory passage from Lorencia to Crywolf.
  • Terrain with no monsters, so crossing it is safe at any level.
  • Two internal teleports that shorten the trip.
What it is not good for
  • Castle Siege does not run. The crown and the switches do nothing.
  • No monsters, no drops and no experience.
  • The Land of Trials is not reachable, even though its content is ready.
  • No useful NPC: no vault, no shop, no blacksmith.