ALPHAClosed test. Bugs and wipes may happen. Open beta coming soon.Closed test, beta soon

Aida

The misty forest out of Noria, covering level 150 to 300 and the only entrance to Karutan.

Updated on August 10, 2026

Aida is map 33, the forest north of Noria. It has two very different blocks of content on the same terrain: the classic monsters, from level 72 to 98, and the Bloody, from level 114 to 120, which were added later and are a whole step above. In practice the map serves from level 150 to close to 300.

Map of Aida
Aida. The Noria entrance is in the upper left corner and the passage to Karutan 1 on the right edge.

How to get there

RouteWhereLevelCostArrives at
Ground portalNoria (220,30)130freeAida (76,9)
Move "Aida1"anywhere1508,500 zenAida (82,8)
Move "Aida2"anywhere1508,500 zenAida (186,173)

Exits: (74,9) goes back to Noria and (237,167) is the passage to Karutan 1, which asks for level 160. The "Aida2" Move already lands near the strong part of the map, so anyone past 200 saves a walk by going straight through it.

Who lives here

Ten species, split into two groups. The first six are classic Aida; the four Bloody are reinforced versions that occupy the upper part of the map and have between 85 thousand and 130 thousand health. The numbers are the design values from the server; in the closed test the monsters are temporarily weaker.

MonsterLevelHealthDamageDefenseHow many
Death Tree7210,000248 to 27218720
Forest Orc7411,000258 to 28219727
Death Rider7814,000260 to 29422232
Blue Golem8425,000288 to 32227739
Witch Queen9438,500408 to 4423575
Hell Maine9850,000550 to 6005205
Bloody Orc114117,000675 to 71042015
Bloody Death Rider11588,000795 to 83046015
Bloody Golem117129,700715 to 75047015
Bloody Witch Queen12085,700835 to 87048010
Health: classics against Bloody
  • Death Tree10.000 health
  • Blue Golem25.000 health
  • Hell Maine50.000 health
  • Bloody Witch Queen85.700 health
  • Bloody Orc117.000 health
  • Bloody Golem129.700 health

Notice that the Bloody do not follow health order by level: the Bloody Golem, at level 117, has more health than the Bloody Witch Queen, at 120. The one that hits hardest is the Witch Queen, the one that takes the most is the Golem. For area damage, the Bloody Golem gives you more punishment time; for a fast kill, the Witch Queen goes down first.

What drops here

Aida uses only the global drop groups, with nothing exclusive. The important point is that every monster here, with no exception, is past level 76, which is the server's cut for jewels and excellent.

  • Jewels at 0.1% and excellent items at 0.01% from any monster on the map.
  • Zen on 50% of the kills and a random item on 30%.
  • Gold Medal at 0.2% from monsters up to level 110, meaning the classics. The Bloody are past 110 and give no medal.
  • Symbol of Kundun from +3 to +7 according to the monster, which is the material for the Kalima Lost Map.
  • Old Scroll and Illusion Sorcerer Covenant at 1% per range, the materials for the Illusion Temple ticket.

NPCs

NPCCoordinate
Osbourne78.13
Jerridon86.14
Both stand next to the arrival point from Noria.

Aida has no vault and no potion shop. Anyone spending hours here needs to bring potions from home or go back with a scroll.

Is it worth it?

It is worth it as a mid game map and as a road. Aida has 31 regular spots and 4 hot spots marked on the minimap, and it is the only entrance to Karutan, so almost everyone passes through here at least once.

In favor
  • Every monster on the map drops jewels, with no dead range like in Atlans.
  • Two ranges on the same map: you can farm from 150 to 300 without changing screens.
  • Comfortable source of Symbol of Kundun +6 and +7.
  • The only road to Karutan 1 and 2.
Against
  • No vault and no shop: no potion restock on the map.
  • The jump from the classics to the Bloody is big, and there is no step in between.
  • No exclusive drop: everything that drops here also drops somewhere else.