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NPC shops

Who sells what in each town, how much it costs and why the price of an item is never a number written by hand.

Updated on August 10, 2026

No merchant in the game has a price table of its own. The server calculates the value of each piece on the spot, from its drop level, its refining and the options it carries. That is why the same armor costs more when it comes with luck, and that is why two items with similar names can be ten times apart in price.

  • 1/3of the buy price is what a sale pays
  • +25%on the price if the piece has luck
  • +60%if it has additional option +4
  • ×2per excellent option

How the price is calculated

For weapons, shields and armor the server starts from the drop level in the definition, adds three per level of refining, and applies the formula below. The modifiers come in that order, each one on top of the previous result.

dropLevel = item drop level + (3 × refining)
price     = ((dropLevel + 40) × dropLevel² / 8) + 100

one-handed weapon or shield   × 0.80
item with skill               × 2.50
luck                          × 1.25
additional option +4          × 1.60
option +8 / +12 / +16         × 2.4 / × 3.8 / × 6.6
each excellent option         × 2
The standard branch of the price calculator, used by weapons, shields and armor.

Scrolls and orbs escape the formula: on them the price is a number stored in the item definition, and that is why the Skill Master prices are round. Jewels escape it too, with a fixed reference value. Potions use the square of the base value.

Lorencia

NPCWhereWhat it does
Hanzo The Blacksmith116, 141sets and weapons for Dark Knight, Dark Lord and Rage Fighter, plus three shields
Pasi The Mage118, 113Dark Wizard sets, staves and scrolls
Alex62, 130helmless sets, sword and spears for the Magic Gladiator
Potion Girl Amy127, 86potions, antidote, arrows, bolts and Town Portal Scroll
Lumen the Barmaid123, 135Ale, Town Portal Scroll and event items
Wandering Merchant Martin6, 145five starter sets with luck and additional option
Wandering Merchant Harold183, 137the same stock as Martin, on the other side of the map
Skill Master120, 116the game's buyable skills, in both tabs
Baz The Vault Keeper146, 110 and 147, 145opens the account vault
Wandering Merchant Zyro131, 139the three inventory and vault expansion quests

Devias

NPCWhereWhat it does
Izabel The Wizard225, 41the Legendary set, staves and scrolls
Zienna The Weapons Merchant186, 47the Dragon set and the heavy mid-game weapons
Caren the Barmaid226, 25Ale, Town Portal Scroll and event items
Skill Master222, 41the buyable skills, next to Izabel
Baz The Vault Keeper218, 63vault
Guild Master215, 45guild creation
Wandering Merchant Zyro225, 52expansion quests

Noria

NPCWhereWhat it does
Elf Lala173, 125Fairy Elf sets, bows and orbs
Eo the Craftsman195, 124the Spirit and Guardian sets, bows and crossbows
Potion Girl Amy169, 109 and 193, 110potions and the basics
Chaos Goblin180, 103Chaos Machine
Skill Master176, 125the buyable skills
Baz The Vault Keeper172, 96vault
Charon171, 105entrance to the Devil Square

Elvenland

NPCWhereWhat it does
Rhea29, 237Summoner sets, books and stick
Marce37, 218five Summoner parchments
Silvia44, 229potions and the basics
Moss The Merchant22, 225repeatable gamble: one Jewel of Bless for one Box of Luck
Skill Master41, 232the buyable skills
Baz The Vault Keeper51, 229vault
Wandering Merchant Zyro55, 199expansion quests

Outside the four towns

MapNPCWhat it does
Lost TowerPotion Girl Amy (207, 76)potions, at the foot of the tower
Kalima 1 to 7Oracle Layla (7, 19)potions inside the lair
Valley of LorenPamela and Angela (90, 43 and 90, 218)potions on both sides of the valley
Crywolf FortressHanzo and Wandering Merchant Martinthe same shops as Lorencia, right by the event
Karutan 1Leina the General Goods Merchant (121, 102)potions and the basics
Karutan 1Weapons Merchant Bolo (117, 126)six high level weapons with option +12 and luck
Atlans, Ferea, AcheronBaz The Vault Keeperadvanced vault, no shop

The basics, with prices

The Potion Girl shop is the same everywhere, and it is where the prices you pay every day live. The values below are per unit.

ItemPriceNote
Apple20heals little, useful in the first levels
Small Healing Potion80sold loose and in packs of three
Medium Healing Potion330
Large Healing Potion1,500fixed price per unit, outside the common formula
Small Mana Potion80
Medium Mana Potion330
Large Mana Potion1,500
Antidote80removes poison
Town Portal Scroll750sends you back to the town of the map
Ale750short attack buff, sold in the taverns
Arrows70the full quiver, at +0
Bolt100the full quiver, at +0
Armor of Guardsman5,000temporary emergency defense

The class shops

Five merchants were rewritten to cover the start of each class. Everything they sell comes out at +3, with luck and additional option +4, which is already a decent start and explains why the price is above what you would expect from a town item. The stated rule is simple: the server sells the first step, the rest you earn in the field.

MerchantItemPrice at +3 with luck and option +4
Hanzo (DK, DL, RF)Bronze Armor12,400
HanzoScale Armor26,500
HanzoSacred Armor161,900
HanzoBlade34,500
HanzoSerpent Sword24,100
HanzoBattle Scepter204,800
HanzoSacred Glove75,300
HanzoStorm Hard Glove217,100
HanzoKite Shield5,500
HanzoTower Shield107,200
Pasi (DW)Pad Armor5,500
PasiSphinx Armor48,200
PasiSkull Staff2,600
PasiThunder Staff59,300
Elf Lala (FE)Vine Armor5,500
Elf LalaWind Armor34,200
Elf LalaElven Bow25,800
Elf LalaBattle Bow57,900
Alex (MG)Leather Armor5,500
AlexLight Saber53,600
AlexBerdysh114,200
Rhea (SU)Mistery Armor38,500
RheaRed Wing Armor111,100
RheaBook of Lagle125,000
RheaMistery Stick21,200

The mid and high tier shops

Eo, Izabel, Zienna and Bolo sell above the first step. They are the bridge between what the server hands you ready and what only drops in the field.

MerchantItemPrice
Eo the Craftsman (Noria)Spirit Armor +3, luck, option +465,500
Eo the CraftsmanGuardian Armor +3, luck, option +4115,600
Eo the CraftsmanTiger Bow +3, skill, luck, option +4134,000
Zienna (Devias)Dragon Armor +3, luck, option +4125,000
ZiennaLegendary Sword +3, skill, luck, option +4163,700
ZiennaGiant Sword +3, skill, luck, option +4235,300
ZiennaBill of Balrog +3, skill, luck, option +4363,300
Bolo (Karutan 1)Sword of Destruction +3, luck, option +12515,600
BoloMaster Scepter +3, skill, luck, option +12943,600
BoloAquagold Crossbow +3, skill, luck, option +121,179,500
BoloSaint Crossbow +3, skill, luck, option +121,708,600
BoloStaff of Resurrection +3, luck, option +12353,100