Dungeon
The three floor dungeon under Lorencia: monsters from level 19 to 55, traps on the floor and the first Gorgon in the game.
Updated on August 10, 2026The Dungeon is the first place in Zaikan that really hurts. Three floors going down from Lorencia, with no town, no NPC and no safe zone past the entrance, holding monsters from level 19 to 55. This is the map that takes a character from level 20 to about 55, and the first one where dying with the MU Helper on is a real possibility.

- 1map number
- 19 to 55monster level
- 12species
- 58traps on the floor
How to get there
| From | How | Coordinate | Level | Cost |
|---|---|---|---|---|
| Lorencia | Portal on the ground | 121,232 | 20 | free |
| Anywhere | Move, destination Dungeon | 107,247 | 30 | 3,000 zen |
| Anywhere | Move, destination Dungeon2 | 231,126 | 40 | 3,500 zen |
| Anywhere | Move, destination Dungeon3 | 3.83 | 50 | 4,000 zen |
Monsters
Twelve species, and the gap between the first and the last is huge: the Skeleton Warrior has 315 health, the Gorgon has almost ten times that. The ladder follows the floors, so the practical rule is to go down as your damage improves.
| Monster | Level | Health | Damage | Defense | Count |
|---|---|---|---|---|---|
| Skeleton Warrior | 19 | 315 | 48 to 52 | 13 | 20 |
| Larva | 25 | 450 | 63 to 66 | 19 | 15 |
| Cyclops | 28 | 510 | 70 to 74 | 21 | 20 |
| Ghost | 32 | 590 | 77 to 80 | 23 | 35 |
| Skeleton Archer | 34 | 638 | 80 to 84 | 26 | 10 |
| Hell Hound | 38 | 784 | 88 to 91 | 29 | 10 |
| Hell Spider | 40 | 880 | 91 to 94 | 31 | 5 |
| Elite Skeleton | 42 | 972 | 94 to 98 | 33 | 15 |
| Thunder Lich | 44 | 1,060 | 98 to 102 | 34 | 10 |
| Poison Bull | 46 | 1,300 | 102 to 105 | 35 | 10 |
| Dark Knight | 48 | 1,530 | 105 to 108 | 37 | 5 |
| Gorgon | 55 | 2,850 | 115 to 122 | 40 | 5 |
The traps
The Dungeon has 58 traps spread across the floor. They count as targets, but they are not monsters: they give no useful experience and drop nothing. What they do is hit you while you walk past.
| Trap | Damage | Count |
|---|---|---|
| Lance Trap | 90 to 99 | 27 |
| Iron Stick Trap | 99 to 117 | 26 |
| Fire Trap | 117 to 135 | 5 |
What drops here
The Dungeon is where drops start to get interesting, because it crosses the level 20 line (Silver Medal) and the level 45 line (Gold Medal). Jewels not yet: for those the monster needs level 76, and the strongest one here is 55.
| What drops | Chance | From which monster |
|---|---|---|
| Zen | 50% | all of them |
| Random common item | 30% | all of them |
| Silver Medal | 0.5% | all of them, because they are all level 20 or higher |
| Gold Medal | 0.2% | Poison Bull, Dark Knight and Gorgon, from level 45 up |
| Symbol of Kundun +1 | 0.3% | monsters from level 25 to 46 |
| Symbol of Kundun +2 | 0.3% | Dark Knight and Gorgon, from level 47 to 65 |
| Blood Bone and Scroll of Archangel | 1% each | tier follows the monster level, from +1 to +3 |
| Devil's Eye and Devil's Key | 1% each | tier follows the monster level, from +1 to +3 |
NPCs
None. The Dungeon has no town, no vault, no blacksmith and no potion shop. Bring enough potions from Lorencia or go back with a town scroll.
Is it worth it?
Very much so, from level 25 to 55. The Dungeon is the best place in the range for three reasons: the monsters are packed into corridors, which pays off with area skills; it drops both medals; and Move has three entrances, so you land near the floor you want without crossing the map.
- Level 20 to 30: first floor, Skeleton Warrior and Larva.
- Level 30 to 42: Ghost and Cyclops, the most numerous on the map.
- Level 42 to 55: Thunder Lich, Poison Bull and Dark Knight, on the third floor. The Gold Medal already drops here.
- From 50 on: the Lost Tower pays more, and that is where you go.